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authorMorph <39850852+Morph1984@users.noreply.github.com>2023-01-25 20:04:01 +0100
committerMorph <39850852+Morph1984@users.noreply.github.com>2023-01-25 20:06:06 +0100
commit4cdf69c37875f659719edd646e57d67b5ea64ec4 (patch)
treea1c0541baa8c513c7fc8a05870d2d63f4d6ca6d9
parentMerge pull request #9662 from abouvier/cmake-llvm (diff)
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-rw-r--r--src/yuzu_cmd/default_ini.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 6fcf04e1b..67d230462 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -5,8 +5,8 @@
namespace DefaultINI {
-const char* sdl2_config_file = R"(
-
+const char* sdl2_config_file =
+ R"(
[ControlsP0]
# The input devices and parameters for each Switch native input
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
@@ -143,6 +143,8 @@ mouse_enabled =
# 0 (default): Disabled, 1: Enabled
keyboard_enabled =
+)"
+ R"(
[Core]
# Whether to use multi-core for CPU emulation
# 0: Disabled, 1 (default): Enabled
@@ -242,6 +244,8 @@ cpuopt_unsafe_fastmem_check =
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_ignore_global_monitor =
+)"
+ R"(
[Renderer]
# Which backend API to use.
# 0: OpenGL, 1 (default): Vulkan
@@ -360,6 +364,8 @@ bg_red =
bg_blue =
bg_green =
+)"
+ R"(
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select